At RBLS we use the latest in infra-red technology. Our inflatables create an amazing battlefield, our gaming guns are state of the art and their performance is unbelievable.
Style Carbine
Range Average combat range of 100m in most conditions.
160m+ if you have a steady hand.
The range of the Commando Carbine is perfect for practically all occasions and conditions. People generally get frustrated if they are being picked off by a sniper at 300 meters. For this reason the Commando is limited to the 100m - 160m effective range which easily fills the appetite of: the trigger-happy, close quarter combat rambo; the patient, conservative sniper; and every level of gamer in between.
The Commando really is a terrific gaming gun. It is fast, reliable, comfortable to hold, and above all has a terrific range.
MODERN MILITARY MODE
Ammunition 30 rounds per magazine, 12 magazines
Rate of Fire 350 rounds per minute
Reload Duration 6 seconds
Hit Delay 1 second
Default Hit Points 5 but can be set to any 1 thru 99
BOLT ACTION MODE
Ammunition 10 rounds per magazine, 12 magazines
Rate of Fire 60 rounds per minute
Reload Duration 8 seconds
Hit Delay 1 second
Default Hit Points 2 but can be set to any 1 thru 99
Other Specifications
Scope Red Dot or 4x Sniper scope
Construction Metal case, resin handle
Trigger full trigger mechanism
Weight 3.5kgs/7lbs
The Scorpion is a great weapon for all ages. It is light weight, maneuverable, has a fast rate of fire and a very competitive combat range. It is perfect for Close Quarters Battles (CQB) and great for attacking a position. The red dot scope means targeting acquisition is fast and it is one of the preferred weapons for National Players. It is the most suitable weapon for younger children.
Style SMG - Sub Machine Gun
Range Close Quarters Battles
Optimal Combat Range up to 90m
For the steadiest hand - Range - 120m
MODERN MILITARY MODE
Ammunition 25 rounds per magazine, 15 magazines
Rate of Fire 350 rounds per minute
Reload Duration 6 seconds
Hit Delay 1 second
Default Hit Points 2 but can be set to any 1 thru 99
BOLT ACTION MODE
Ammunition 6 rounds per magazine, 20 magazines
Rate of Fire 60 rounds per minute
Reload Duration 8 seconds
Hit Delay 1 second
Default Hit Points 2 but can be set to any 1 thru 99
Other Specs
Scope Red Dot
Construction Metal case and resin handle
Trigger full trigger mechanism
Weight 2kgs/4.4lbs
Our inflatable battlefield is the key to our mobility. They are the size of a normal wall and extremely tough. When they are placed together they create a maze or fort that can turn your backyard or car park into a laser skirmish battle field. Best of all they look fantastic and realistic!
The ref gun allows the referee or a selected 'medic' to restart players without having to use a key. Because of this gun you are able to play every minute of the game. Once your gun becomes deactivated you just need to find your ref and you will be reset. After being shot by the ref gun you will have 10 seconds where you cannot be shot to find a good place to hide.